C# programs consist of one or more files. Each file contains zero or more namespaces. A namespace contains types such as classes, structs, interfaces, enumerations, and delegates, or other namespaces. The following example is the skeleton of a C# program that contains all of these elements.
// A skeleton of a C# program
using System;
// Your program starts here:
Console.WriteLine("Hello world!");
namespace YourNamespace
{
class YourClass
{
}
struct YourStruct
{
}
interface IYourInterface
{
}
delegate int YourDelegate();
enum YourEnum
{
}
namespace YourNestedNamespace
{
struct YourStruct
{
}
}
}
The preceding example uses top-level statements for the program's entry point. This feature was added in C# 9. Prior to C# 9, the entry point was a static method named Main
, as shown in the following example:
// A skeleton of a C# program
using System;
namespace YourNamespace
{
class YourClass
{
}
struct YourStruct
{
}
interface IYourInterface
{
}
delegate int YourDelegate();
enum YourEnum
{
}
namespace YourNestedNamespace
{
struct YourStruct
{
}
}
class Program
{
static void Main(string[] args)
{
//Your program starts here...
Console.WriteLine("Hello world!");
}
}
}